You are not a hero trying to save the world, rather you are a piece of bread that just wants to fulfill his destiny by becoming toast! While Bossa Studios’ first PlayStation 4 title had a more realistic setting (well, at least initially), I am Bread has players controlling a piece of bread. The most striking similarity to Surgeon Simulator is in how I am Bread controls. Which is to say that the game controls like a hot mess when you first play the game. It makes sense that a slice of bread would not make for the most mobile of protagonists, but the game’s controls will likely be anyone who downloads the title without knowing what they are in for. While the control scheme is initially baffling, it eventually becomes pretty familiar to the player. Using the four shoulder buttons on the DualShock 4 controller, the player can use the four edges of the bread to cling onto objects. Once stuck to an object, the player can then twist and turn the bread. The controls are comparable to speaking a second language, as you might be able to do it pretty well, but you still have to think about it more than if you were speaking your native tongue.Īs stated earlier, the goal in each of the game’s eight story levels is to lead your bread on a quest to become toast. This means you’ll have to guide your piece of bread up walls and into something that will cause it to become toast. It isn’t quite as simple as just becoming toast, however, since you want to be consumed eventually, you’ll have to make sure your piece of toast is edible. That means you’ll want to avoid a lot of each level’s environment. Yes, I am Bread is essentially the game you played as a kid where you pretended the floor was lava. Except that instead of just avoiding the lava, you are trying to become a piece of toast.īecoming toast isn’t as simple as it may sound, in fact, it is very difficult! I am Bread is one of the most challenging games on PlayStation 4.
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